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TEODOR CRISTIAN MATEI

Blox

Exhibition Design
Product Design
Design System
Typography

The conceptual foundation of Blox lies in its unique approach to incorporating typography into a tactile gaming experience. Blox transforms abstract typographic principles into concrete, interactive challenges by utilising geometric shapes. Players manipulate these shapes to create patterns, and explore the relationships between different forms while gaining a deeper understanding of typographic design.

A key source of inspiration for Blox is Johanna Drucker’s work, “Graphesis: The Visual Form of Knowledge Production.” Drucker argues that all visual language systems can be reduced to basic geometric forms—circles, triangles, squares, and arches. This perspective informed the development of Blox, guiding me to distil complex typographic concepts into simple, manipulable shapes.

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